Reinforcement Learning to Introduction
1 Introduction
1.1 Reinforcement Learning
1.2 Examples
1.3 Elements of Reinforcement Learning
1.4 Limitations and Scope
1.5 An Extended Example: Tic-Tac-Toe
1.6 Early History of Reinforcement Learning
I Tabular Solution Methods 18
2 Multi-armed Bandits
2.1 A k-armed Bandit Problem
2.2 Action-value Methods
2.3 The 10-armed Testbed
2.4 Incremental Implementation
2.5 Tracking a Nonstationary Problem
2.6 Optimistic Initial Values
2.7 Upper-Confidence-Bound Action Selection
2.8 Gradient Bandit Algorithms
2.9 Associative Search (Contextual Bandits)
3 Finite Markov Decision Processes
3.1 The Agent–Environment Interface
3.2 Goals and Rewards
3.3 Returns and Episodes
3.4 Unified Notation for Episodic and Continuing Tasks
3.5 Policies and Value Functions
3.6 Optimal Policies and Optimal Value Functions
3.7 Optimality and Approximation
4 Dynamic Programming
4.1 Policy Evaluation (Prediction)
4.2 Policy Improvement
4.3 Policy Iteration
4.4 Value Iteration
4.5 Asynchronous Dynamic Programming
4.6 Generalized Policy Iteration
4.7 Eciency of Dynamic Programming
5 Monte Carlo Methods
5.1 Monte Carlo Prediction
5.2 Monte Carlo Estimation of Action Values
5.3 Monte Carlo Control
5.4 Monte Carlo Control without Exploring Starts
5.5 Off-policy Prediction via Importance Sampling
5.6 Incremental Implementation
5.7 Off-policy Monte Carlo Control
5.8 *Discounting-aware Importance Sampling
5.9 *Per-reward Importance Sampling
6 Temporal-Di↵erence Learning
6.1 TD Prediction
6.2 Advantages of TD Prediction Methods
6.3 Optimality of TD(0)
6.4 Sarsa: On-policy TD Control
6.5 Q-learning: Off-policy TD Control
6.6 Expected Sarsa
6.7 Maximization Bias and Double Learning
6.8 Games, Afterstates, and Other Special Cases
7 n-step Bootstrapping\
7.1 n-step TD Prediction
7.2 n-step Sarsa
7.3 n-step Off-policy Learning by Importance Sampling
7.4 *Per-reward Off-policy Methods
7.5 Off-policy Learning Without Importance Sampling: The n-step Tree Backup Algorithm
7.6 *A Unifying Algorithm: n-step Q(σ)
8 Planning and Learning with Tabular Methods
8.1 Models and Planning
8.2 Dyna: Integrating Planning, Acting, and Learning
8.3 When the Model Is Wrong
8.4 Prioritized Sweeping
8.5 Expected vs. Sample Updates
8.6 Trajectory Sampling
8.7 Real-time Dynamic Programming
8.8 Planning at Decision Time
8.9 Heuristic Search
8.10 Rollout Algorithms
8.11 Monte Carlo Tree Search
II Approximate Solution Methods
9 On-policy Prediction with Approximation
9.1 Value-function Approximation
9.2 The Prediction Objective (VE)
9.3 Stochastic-gradient and Semi-gradient Methods
9.4 Linear Methods
9.5 Feature Construction for Linear Methods
9.5.1 Polynomials
9.5.2 Fourier Basis
9.5.3 Coarse Coding
9.5.4 Tile Coding
9.5.5 Radial Basis Functions
9.6 Nonlinear Function Approximation: Artificial Neural Networks
9.7 Least-Squares TD
9.8 Memory-based Function Approximation
9.9 Kernel-based Function Approximation
9.10 Looking Deeper at On-policy Learning: Interest and Emphasis
10 On-policy Control with Approximation
10.1 Episodic Semi-gradient Control
10.2 n-step Semi-gradient Sarsa
10.3 Average Reward: A New Problem Setting for Continuing Tasks
10.4 Deprecating the Discounted Setting
10.5 n-step Di↵erential Semi-gradient Sarsa
11 *Off-policy Methods with Approximation
11.1 Semi-gradient Methods
11.2 Examples of O↵-policy Divergence
11.3 The Deadly Triad
11.4 Linear Value-function Geometry
11.5 Stochastic Gradient Descent in the Bellman Error
11.6 The Bellman Error is Not Learnable
11.7 Gradient-TD Methods
11.8 Emphatic-TD Methods
11.9 Reducing Variance
12 Eligibility Traces
12.1 The λ-return
12.2 TD(λ)
12.3 n-step Truncated-return Methods
12.4 Redoing Updates: The Online λ-return Algorithm
12.5 True Online TD(λ)
12.6 Dutch Traces in Monte Carlo Learning
12.7 Sarsa(λ)
12.8 Variable λ and γ
12.9 Off-policy Eligibility Traces
12.10 Watkins’s Q(λ) to Tree-Backup(λ)
12.11 Stable Off-policy Methods with Traces
12.12 Implementation Issues
13 Policy Gradient Methods
13.1 Policy Approximation and its Advantages
13.2 The Policy Gradient Theorem
13.3 REINFORCE: Monte Carlo Policy Gradient
13.4 REINFORCE with Baseline
13.5 Actor–Critic Methods
13.6 Policy Gradient for Continuing Problems
13.7 Policy Parameterization for Continuous Actions
Reference
[1] Richard Sutton, Reinforcement Learning : An Introduction, 2014.